How to read “Usage” and “Synergy”
“Usage” = how many teams run it; “Synergy” = whether they're brought together on purpose.
| Lift | Usage | Meaning |
|---|
| Low | High | Generic staple: pairs with everyone; high usage just reflects its own popularity, not a special bond. |
| 2~3 | High | Mainstream pairing: a common, strong combo. |
| High | Low | Niche locked combo: rarely used overall, but those who use it almost always run them together. |
Details
Synergy (Lift) = actual co-occurrence ÷ co-occurrence expected from each Pokémon's solo usage. It tells you whether a combo is brought together on purpose, vs both just being popular.
< 1Anti-synergy: overlapping or competing roles — running one means skipping the other.
≈ 1Coincidence: both just popular, happen to share teams, no real link.
1~5Paired more than random — the higher it climbs, the more deliberate the pairing.
5+Tight core: see one and the other is usually there too (e.g. weather setter + abuser).
- A very high synergy usually just means the members are individually rare (low solo usage), not that the pairing is strong; read it alongside usage %, and don't compare synergy across combos with different usage.
Most common Pokémon pairings (% of teams containing both). · only combos in ≥3 teams
- Only combos seen in enough teams (≥ the threshold) are listed, so 1-2 team flukes don't inflate synergy.
- Threshold = max(3, round(0.33×√total teams)) = max(3, round(0.33×√111)) = 3 teams. It scales with the square root of sample size, so smaller pools (official / community events) use a lower bar and still surface combos.